Why FitBound requires users to be 18 or older.
A factual explanation of FitBound's age requirement, content, and data practices — for App Store review and for users.
1. Age Requirement
FitBound requires all account holders to be 18 years of age or older. During onboarding, users must confirm their birth date and accept the current versions of the Terms of Service, End User License Agreement (EULA), Privacy Policy, and Health & Fitness Disclaimer. Acceptance is recorded server-side against the specific document versions accepted. The app cannot be used until a birth date of 18 or older is given. If someone signs in with Apple or Google first, that sign-in creates the account record before the birth date is asked for. The birth date is self-declared: FitBound does not check ID.
2. Content Descriptors
FitBound includes the following content, described using ESRB-style descriptors:
- Fantasy Violence
- Boss encounters use stat-based combat against fantasy-themed enemies (a forging-tier system, e.g. “The Kindled,” “The Tempered”). Encounters are resolved by workout performance against stat thresholds, not depicted violence — there are no realistic or graphic combat animations.
- Weapon References
- The crafting and equipment system includes weapon-type items, alongside armor, accessories, and cosmetics, as part of normal gameplay progression.
- Competition
- Frequent competitive features: guild-vs-guild gym control (guilds compete for daily control of real-world gyms based on member activity), individual ranked progression (an 18-tier rank scale), and seasonal leaderboards ranking the user against friends and, only for players who turn on Show my gym (off by default) and Appear on leaderboards, against gym members, plus a guild leaderboard that ranks guilds.
3. Interactive Elements
Separate from content descriptors, these describe how FitBound interacts with users and their data:
- Shares Location
- Yes. FitBound requests location access only while you are using the app, for a few optional purposes: finding nearby gyms when you add a gym or open the gym map (your position is used for the search and is not stored); confirming you are at a saved gym when you start a workout there, start a gym boss encounter, take a gym-control or leaderboard action, tap "Verify I'm here", or finish a workout that uses a promo-code gym boost; and, on the website, redeeming a campus promo code. Location is never used for continuous or background tracking. A gym verification event records the gym, the distance to it, a pass or fail result and a mock-location flag, but not your coordinates. The server keeps only your most recent position, replaced at each passed check and deleted within 24 hours, to detect impossible travel between checks. A position reported when you redeem a campus promo code on the website is kept until you delete your account.
- User Interaction
- Guilds and friends involve user-created content (guild names and descriptions, usernames) visible to other users within the app. Players can also trade in-game gear and materials with friends, gated by eligibility rules (a minimum friendship duration and a shared-gym requirement) with explicit confirmation from both sides. Premium currency is never tradable.
- In-App Purchases
- The app offers optional in-app purchases: a Premium subscription ($9.99/month or $49.99/year, each with a 7-day free trial for new subscribers, where eligible; store terms apply) that unlocks meal scans beyond the 10 free to try (fair use applies) and unlimited recommended workouts, and Bound Gem premium-currency bundles ($0.99–$99.99). Bound Gems never purchase permanent competitive power and can never be traded between players. Manual workout tracking, manual food logging, and the full game layer remain usable without paying.
4. Learn More
For complete detail, see the full Terms of Service, Privacy Policy, End User License Agreement, and Health & Fitness Disclaimer.